@startuml
sprite $wizards_of_the_coast [48x48/16] {
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!define FA6_WIZARDS_OF_THE_COAST(_alias) ENTITY(rectangle,black,wizards_of_the_coast,_alias,FA6 WIZARDS_OF_THE_COAST)
!define FA6_WIZARDS_OF_THE_COAST(_alias, _label) ENTITY(rectangle,black,wizards_of_the_coast,_label, _alias,FA6 WIZARDS_OF_THE_COAST)
!define FA6_WIZARDS_OF_THE_COAST(_alias, _label, _shape) ENTITY(_shape,black,wizards_of_the_coast,_label, _alias,FA6 WIZARDS_OF_THE_COAST)
!define FA6_WIZARDS_OF_THE_COAST(_alias, _label, _shape, _color) ENTITY(_shape,_color,wizards_of_the_coast,_label, _alias,FA6 WIZARDS_OF_THE_COAST)
skinparam folderBackgroundColor<<FA6 WIZARDS_OF_THE_COAST>> White
@enduml